I had also moved on to a more complex mode of fieldwork
known as participant observation, and I was getting an
education I hadn't expected. Their experience of the world,
their ethical sense, the ways they interpreted concepts like
work and play were becoming part of my own experience.
Allucquere Rosanne Stone [133]
At the beginning of this study, I was inspired by Suchman's article [137]
on an approach to technology design. I was looking for a way to study the
role of CMC in its culture of use with an eye to the implications for
the design of such systems. She suggested a
transformation of technology design informed by:
- Recognizing the various forms of visible and invisible
work that make up the production/use of technical
systems, locating ourselves within that extended web of
connections, and taking responsibility for our
participation;
- Understanding technology use as the
recontextualization of technologies designed at greater
or lesser distances in some local site of practice;
- Acknowledging and accepting the limited power of
any actors or artifacts to control technology
production/use;
- Establishing new bases for technology integration,
not in universal languages, but in partial translations;
- Valuing heterogeneity and partial integration,
achieved through practices of technology production/use,
over homogeneity and domination. [137]
The notions that there were visible as well as invisible forms of work,
that the use of the technology could in any way change the technology,
that this use could not be controlled and that these multiple uses should
be valued were captivating. I wanted a methodology that
would encourage this view of Usenet use. Use was no longer a static
dimension but a dynamic process which transforms the design to fit the
needs of the people who use it.
In reading Akrich [4] and Latour [75], my approach
expanded again. Akrich argues that technical objects are a part of and
participate in the building of heterogeneous networks among people, products,
and tools that bring these actants together [4]. An actant is
defined as "whatever acts or shifts actions, action itself being defined
by a list of performances through trials; from these performances are
deduced a set of competences with which the actant is endowed" [5].
This view of technology requires a constant movement between the technical
and the social.
If we do this, two vital questions start to come into focus. The first has
to do with the extent to which the composition of a technical object
constrains actants in the way they relate both to the object and to
one another. The second concerns the character of these actants and their
links, the extent to which they are able to reshape the object, and
the various ways in which the object may be used. Once considered in
this way, the boundary between the inside and the outside of an object
comes to be seen as a consequence of such interaction rather
than something that determines it. [4]
Thus the computer as a technical object is part of a network of actants.
The actants include the people using the computer, the various pieces
of software and the hardware itself. Considered in this light, interactions
with the computer and on the computer are no longer pre-determined;
each subtly shapes the actions of the other.
It was no longer enough to know the
purpose of Usenet or how to post an article; I had to be able to understand
the various situations in which the system was used--the local and the
global senses of its use. It was not enough to look at those things
which are easily measured (e.g., frequency of posting) or to look at the
context of an activity (e.g., recreation). I had to include the social
construction of knowledge within the newsgroup and a mosaic of use.
Usenet (and the computer) became a malleable entity as did the uses,
users and situations within any particular instantiation of use.
These ideas coalesced into a study to discover a grounded theory that
explains how computers are used as tools for connectivity and community
and how one newsgroup had formed a community. Instead of testing a theory
or hypothesis, I apply a qualitative approach to make sense of CMC use in
an electronic group setting, asking how and why things fit together.
Because my study is influenced by Baym's practice-oriented study of a
newsgroup [12], I begin this chapter with a description of practice
theory. In addition, I include a description of activity theory. Although
compatible, these approaches place emphasis in slightly different arenas.
Together they provide insights into how and why
AGM has built a community. In the remainder of the chapter, I describe
qualitative research methodology and my approach to the study of AGM.
PRACTICE AND ACTIVITY THEORIES
Practice Theory.
Practice is defined as "participation in an
activity system about which participants share understandings concerning
what they are doing and what that means in their lives and for their
communities" [77]. The activity system is composed of an
experienced world (i.e., persons-acting, setting and activity) and its
constitutive order (i.e., the relation between systems of belief and
social institutions) and the relation between them [76] as illustrated
in Figure 1 [76].
A community of practice is then a set of activity
systems over time and in relation with other activity systems [77].
Because culture is defined in terms of shared institutions, understandings,
membership and actions [12], rather than physical location
[77], practice theory allows consideration of cultural processes in
non-traditional groups. AGM is a group of people using a newsgroup to
communicate. Thus, if AGM develops a shared understanding of their
activity and what that activity means, it forms a community of practice.
Even though there is no one practice approach, Baym asserts there
are "two aspects of the common ground of practice theory: the agreement
that the generative mechanisms of culture are located in communicative
practice, and, correspondingly, the attention to how social
meanings are embedded and created in practice" [12]. Language is
paramount because of its "culture-instantiating force" [12];
in order to be shared, knowledge and understandings
require communication. The three key elements of practice theory's
conception of culture are recurrent discursive practice, institutions
and members of that culture [12]. A community's discourse is a
"set of situated, socially-conducted," routine and systematic
narrative practices as well as "varied and improvisatory"
practices [12]. All practice is situated, occurring in a setting.
Practice is therefore structured by the setting and its
constitutive order, that is, the systems and institutions in which it
is embedded. At the same time, practice influences that order.
The members of a community of practice include
novices as well as those who are established within the community.
Communities of practice devote themselves to "the generative process
of producing their own future" [77]. This process of community
reproduction insures that others will perform the activities and carry
on the practices of the community. It is "a historically constructed,
ongoing, conflicting, synergistic structuring of activity and relations
among practitioners" [77]. Novices are then essential to the social
reproduction of the community. First, they eventually become the
old-timers. Because of them, established members of the community
exhibit and explain the systems of meaning that organize the community's
culture. In addition, as novices learn to become fully active in the
community, they in turn modify the contexts which shape them.
"Learning, transformation, and change are always implicated in
one another, and the status quo needs as much explanation as
change" [77]. Lave and Wenger use the term "legitimate peripheral
participation" to explain the role of novices in shaping the culture as
they are socialized into it by moving from the periphery of activity
toward full participation in practice.
In addition to the generative mechanisms of culture in communicative
practice, the technology of practice (i.e., the artifacts used in
practice) gives insights into the social meanings and knowledge of the
community of practice [77]. More than tool use, understanding the
technology of practice provides a connection with the history of the
practice. Lave and Wenger further assert that "knowledge within a
community of practice and ways of perceiving and manipulating objects
characteristic of community practices are encoded in
artifacts" [77].
They call the interaction between the technology and the social
world in which that technology is embedded a field of transparency.
Transparency is not a feature of the technology but is a process involving
participation in which the technology performs a mediating function.
Transparency refers to the way that using technology and
understanding its significance interact to become one learning process.
The complex relation between using and understanding artifacts combines
the two characteristics of invisibility and visibility in an intricate
interplay--"invisibility in the form of unproblematic
interpretation and integration into activity, and visibility in the form of
extended access to information" [77].
This interplay is explained in their analogy to a window.
A window's invisibility is what makes it a window, that
is, an object through which the world outside becomes
visible. The very fact, however, that so many things can
be seen through it makes the window itself highly
visible, that is, very salient in a room, when compared to,
say, a solid wall. Invisibility of mediating technologies
is necessary for allowing focus on, and thus supporting
visibility of, the subject matter. Conversely, visibility of
the significance of the technology is necessary for
allowing its unproblematic--invisible--use. ([77], p. 103)
Practice theory, then, supplies a basis for studying CMGs as communities
of practice. Baym claims that it is "through the ability of language to
index and create cultural meanings that r.a.t.s
[rec.arts.tv.soaps, a
Usenet newsgroup] and other computer-mediated groups are able
to sustain community in the absence of spatio-temporal
commonality" [12].
The study of a particular CMG, its discourse and the relation of the
discourse to the group's cultural purposes provides a clearer conception
of the motivational side of practice. Cultural knowledge and cognition
are embedded within the communicative practices of the community and these
practices form the foundation of the community. Special attention also
needs to be paid to the technology of practice. In a CMG, computer use is
the primary method for participating in that community and thus the computer
becomes as invisible as a window. The transparency of computer use in
CMC needs to be made explicit and visible in order to understand the
relationships among the knowledge, the history and the cultural life
of the community of practice. Chapters III through VII explain the role
of the computer in CMC in the context of AGM, removing its transparency
and making it explicit and visible.
Activity Theory.
Activity theory refers to the Soviet
cultural-historical research tradition in psychology begun in the
1920's [73]. It focuses on practices as development processes. The
objective is to understand the unity of consciousness and activity,
incorporating "strong notions of intentionality, history, mediation,
collaboration and development in constructing consciousness," which is
"located in everyday practice: you are what you do" [97]. An
activity contains relationships between a subject, object and community.
"An activity is a form of doing directed to an object" [73].
At an individual level, an activity is composed of a relationship among a
subject, an objective, and tools which is transformed into an outcome.
The subject is a person or a group doing the activity; the object or
objective motivates the activity; the tools mediate the activity. These
ideas can be expanded to supraindividual units [69] by adding
community to the relationships [73]. Community refers to those
who share
the same object. Thus, there are three mutual relationships among
subject, object and community which are mediated by tools, rules and
division of labor which are engaged in the transformation process of the
object into the outcome. These relations are diagrammed in
Figure 2 [73]. A tool is anything
used in the transformation process
including instruments, signs, and language; rules are explicit and implicit
norms, conventions and social relations within a community; division of
labor refers to the explicit and implicit organization of a community,
the roles and communication procedures within the community [15].
These mediating artifacts are created by people and carry with them a
culture and history [97].
An activity is a systemic whole--all elements
have a relationship to the other elements [73]. These relationships
are bidirectional, e.g., the subject is transforming the object while
the properties of the object work to transform the subject.
Thus, activities are dynamic and change as the conditions of the
relationships change [73].
An activity is a long-term transformation requiring several steps or
phases [73]. The short-term processes consist of actions which have
operations. Actions are goal-directed processes that are conscious
efforts because the goal must be kept in mind. On the other
hand, operations can become routinized and unconscious with practice.
As conditions change, operations may revert to the level of conscious
action until they become well-defined habitual routines. "This
action-operation dynamics and the broadening scope of actions is a
fundamentally typical feature of human development" [73].
While the historical development of activity and the mediating role
of artifacts is important in activity theory, only those aspects of
culture, values, motivation, emotion and human personality that are
related to the rational understanding of human interaction with the world
are considered [69]. Even so, persistent structures such as
institutions
and cultural values shape activity. Activity theory is not meant to be
used to define and understand culture, but is suited as a
starting point in studying contextually embedded interactions [73].
Yet activity theory is distinct from situated action models of
interaction. Situated action models concentrate their attention on the
action and operation levels, on the way people orient to changing
conditions but without the idea of an object's ability to influence and
generate activity [97]. Suchman calls goals (objects) and plans
"retrospective reconstructions" [136] and stresses the primacy of
the situation. The subject's reaction to and orientation in a situation
are what determine action. Activity theory goes beyond the
particularities of any immediate situation to include the
"consciousness, intentionality, plans, motives, and prior knowledge as
critical components of human thought and behavior" [98].
Context then has a special place in activity theory:
Activity theory, then proposes a very specific notion of
context: the activity itself is the context. What takes place in
an activity system composed of object, actions, and
operations, is the context. Context is constituted through the
enactment of an activity involving people and artifacts.
Context is not an outer container or shell inside of which
people behave in certain ways. People consciously and
deliberately generate contexts (activities) in part through their
own objects: hence context is not just "out there." [98]
Usenet interactions are contextually embedded interactions. A computer
is a tool mediating human interaction with the world. This indicates
two relationships or borders, that of the user from the computer and that
of the user and computer from the outside world including
other objects and other people. Activity theory terms the functional,
goal-oriented integration of internal (mental processes) and external
(visible) resources as a functional organ. Therefore, a user and a
computer can form a functional organ when the external tool is experienced
as a property of the individual [69]. This has immediate implications
in the study of human-computer interaction (HCI) and computer-supported
collaborative work (CSCW). Tools, the culturally developed ways of
using them, the mediation which shapes activities and the internalized use
of those tools influence the nature of internal activity, shape the goals
of the people who use them and through mediation transmit cultural
knowledge [69]. Explicit as well as implicit objects or goals are
built
into tools and tools mutually influence the people using them and the
objects of the activity. The explicit object of Usenet was a forum for
discussion of Unix [114]; the implicit goal was communication.
From these goals, people have used the Usenet as a tool in developing other
goals, such as a rebirth of community [114], research
collaborations [138] and establishment of interpersonal
relationships [12].
Nardi asserts that "a creative synthesis of activity theory as a
backbone for analysis, leavened by the focus on representations of
distributed cognition, and the commitment to grappling with the perplexing
flux of everyday activity of the situated action perspective, would seem
a likely path to success" [98] in HCI studies. Since HCI is a
component of
CMC, an application of such a synthesis to CMC research would also "seem
a likely path to success." Baym also argues for a more comprehensive
approach in practice theory research. Part of her study was to explain
the purposes of practice in r.a.t.s, an analysis of which would
"inform practice theory insofar as it elaborates the relations between
goals, affects, motivations, discourse and consciousness" [12].
Her research aims to "clarify one of the murkier aspects of practice
theory" by elaborating on "the ways participants position
themselves in terms of the social world when shaping their own
identities, the roles participants can take, the roles in which they place
others, and the rights, obligations and power dynamics incumbent in these
roles" and "the ways participants create solidarity and
affiliation as well as asymmetries" [12]. Proponents of each
approach,
Nardi for activity theory and Baym for practice theory, affirm the need
for a more comprehensive approach to CMC research.
Neither practice theory nor activity theory provide a set of procedures
or techniques with which to conduct research, yet both rely on
ethnographic methods. Nardi lays out four practical methodological
considerations for HCI research. First, the research time frame
should be long enough to understand the users' objects including changes
in those objects over time and the relationships between those objects
and the objects of others in the environment studied. Secondly, attention
should be given to broad patterns of activity which disclose the overall
direction of an activity and not by looking at episodic fragments in
isolation. Third, a variety of data collection techniques should be used
including interviews, observations, video and historical materials.
Finally, the research should be committed to understanding things from
users' points of view [98]. These considerations are the same as
laid out by Baym in her practice approach to r.a.t.s--that the research
should be "flexible and self corrective, sustained and engaged, and
simultaneously microscopic and holistic" [12].
QUALITATIVE RESEARCH
My background reading did not start with practice theory or activity
theory. It began with readings in ethnomethodology by Garfinkel [45]
and
in the sociology of technology by Bijker and Law [17]
and MacKenzie and Wajcman [87]. Although I understood the
mechanics of Usenet from a computer
science perspective and from a user's perspective, I did not know how to
study the use of Usenet. I had an intuitive sense of the interrelatedness
of the technology and the social system within which it existed. Reading
that "the compelling nature of much technological change is best
explained by seeing technology not as outside of society . . . but as
inextricably part of society" [86] reaffirmed my belief in these
interrelationships. Even more so, Akrich argues that the technical content
of a technology inscribes a definition of projected users and their use of
the technology which must be continually compared with the real user and
their uses of the technology [4]. New relationships among Usenet,
the participants and the computer became visible and exciting.
To understand the effects of Usenet or any technology on society would
"require an understanding of the overall dynamics of a
society" [86]. Therefore, Garfinkel's ethnomethodology, or the
study of practical actions [45], seemed a good starting point.
This next section of the chapter is a review of qualitative research and
methods that framed my study. Qualitative research includes categories of
ethnomethodology, ethnography of communication and holistic
ethnography [88]. I discuss each of these research approaches in
turn and then detail the qualitative method I used in my study of AGM.
Garfinkel established ethnomethodology as a "method for discerning the
taken-for-granted background assumptions, tacit knowledge, behavioral
norms, and standard expectancies through which participants constitute
social scenes and routine interactions" [85]. He uses the term
"to refer to the investigation of the rational properties of indexical
expressions and other practical actions as contingent ongoing
accomplishments of organized artful practices
of everyday life" [45]. Thus, in the study
of how people organize their everyday lives you can detect the ways they
create social organization [82] and universal ways of making
sense [105].
Because conversation is a social achievement [82], conversation or
discourse analysis is a related development in ethnomethodological
research [85]. Issues in conversation analysis include the
features of
conversation, the rules and the coherence of conversation. Features
are such things as turn-taking and silences. One assumption about
conversations is that they are stable with orderly turn-taking
[82].
Silence is a communicative activity which is often associated with
sociopolitical oppression and/or control [65]. The study of
conversational rules include guidelines for standard types of conversation,
violations of rules and prevention and repair of errors in talk. Grice
has proposed a general rule of conversation which he calls the
Cooperative Principle--"make your conversational contribution such as
is required, at the stage at which it occurs, by the accepted purpose of
direction of the talk exchange in which you are engaged" [47];
in other
words, your contribution must be appropriate [82]. Four general
categories
or maxims are included with the Cooperative Principle: Quantity,
Quality, Relation and Manner. The Quantity maxim states that your
contribution should be as informative as needed but not more so than
required; the Quality maxim, your contribution should be truthful;
the Relation maxim, your comment must be relevant; and the Manner maxim,
your comments should be lucidly presented, neither obscure, ambiguous nor
disorganized [47]. Conversational coherence theories deal with how
conversations are made well-structured and sensible to participants as
a matter of consistency of meaning, an organization of a series of acts
or the overall outcome [82].
To study the communication patterns of a group, Philipsen suggests
using ethnographic methods. This approach provides a descriptive report
of what characterizes a group, "getting to the heart of a peoples'
meanings, premises, and rules" [105]. Three major
questions emerge from
this type of study--questions of norms, forms and cultural codes.
Norms refers "to the ways communication is used to establish a set of
standards and to the ways notions of right and wrong affect communication
patterns; forms, "to the types of communication used within the
society;" and cultural codes, "to the meanings of the symbols and
behaviors used as communication in the cultural community" [82].
Ethnography is also suggested when designing computer artifacts intended
to support the activities of the described communities [18].
In linking
the ethnographic approach with design activities, Blomberg et al. begin
with a description of four main principles that guide ethnographic
work--natural settings, holism, descriptive and members' perspective. The
research is conducted in the everyday environment (natural settings) where
people carry out their activities rather than laboratory or experimental
settings, in the belief that those particular activities can be
understood only by describing the context which gives the details
their meaning (holism), describing "how people actually behave,
not how they ought to behave" (descriptive) and how they
"organize their behavior and make sense of the
world around them" (member perspective) [18].
How CMC is being used by AGM to build community is my central question.
Garfinkel's work suggested that an answer could be found by studying
"the taken-for-granted background assumptions, tacit knowledge,
behavioral norms, and standard expectancies" [85] of AGM.
Included in the background assumptions of AGM are computer literacy,
knowledge of Usenet structure and norms, as well as AGM-specific
expectations. Because discourse is the basis of interaction on Usenet, an
ethnography of the communication patterns of AGM communication has a
prominent place in my study. Lastly, a holistic, descriptive study in
the natural setting, which emphasizes participants' points-of-view, offers
a guide to an answer.
APPROACH OF THE ANALYSIS
The processes of engagement in a text-only, virtual community are little
understood; therefore, a methodology is necessary that allows the
exploration of the situations of use and that has the flexibility to handle
unforeseen processes and interactions. Qualitative methods provide this
flexibility [88]. Qualitative research strategies use traditional
data
collection techniques of participant observation, interviews and recording
of field notes. Data for qualitative research typically comes from
fieldwork where a researcher spends time in the setting, observing, taking
field notes, interviewing and possibly video-taping the participants at the
site in which the activity occurs [38]. Although Usenet has no
place in
physical reality, a newsgroup provides a shared environment of complex
interactions mediated by a computer. Qualitative methods can identify and
describe the complexity of these social interactions [88].
Participant Observer.
A researcher may limit her role in the
community under study to that of observer or she may be involved in the
daily activities of the community. As both participant in the activities
and observer of those activities, the researcher assumes the role of
participant observer. The benefits of being a participant observer include
firsthand experience with the community practices (which may be the only
way to gain access to those activities) as well as gaining a view of the
activities from the perspective of a participant [18].
Participation in
the activities can help in building trust with the community, as well as
provide insights to community norms and relations and an in-depth view of
community life [88, 141].
Being a participant observer also has liabilities. One problematic
occurrence is that of "going native" [18] which implies a loss of
objectivity. Additional problems in on-line activity are undisciplined
observations and limiting observations to those in which the
researcher was directly involved [12].
Hiltz recommends summarizing the
objective data and minimizing any acquired biases as the main solution to
going native [58]. In his study of prisons, Thomas assesses his
involvement with the prisoners through reflection.
Reflection refers to the act of rigorously examining how this
involvement with our subjects affects our data gathering,
analysis, and subsequent display of the data to an audience.
Through reflection, an act of repeated thinking about our
project, we attempt to become self-aware of the process and
consequences of knowledge production by bringing the
original act of knowledge back into consciousness. ([141], p. 46)
His solution was to write about topics that were less likely to be
affected by his empathy for the prisoners who had become his friends.
Instead of attempting to maintain objectivity, another approach is to
explain the positionality of the researcher. Wolf states that
"positionality is not fixed, but relational, a constantly moving context
that constitutes our reality and the place from which values are
interpreted and constructed" [153]. She puts forth a research
perspective that not only encourages researchers "to bring their own
particular location and position into the research, to acknowledge and
build on their partial perspective, but makes it imperative for them to
do so before any discussion of another's
reality can be introduced" [153]. Lave echoes this stance:
I seek to explicate the manner in which my
positionalities within those locations is implicated in the
account that I provide or, in other words, that 'the
problem of voice (speaking for and speaking to)
intersects with the problem of place (speaking from and
speaking of)'. [76]
Because I have been a part of AGM as a lurker, infrequent poster, attendee
at AZAGM95 (the first annual international meeting of AGM held in Prescott,
Arizona in August, 1995), I have the position of participant observer in
this research. I own several AGM t-shirts and regularly exchange
postcards, email, letters and audiotapes with some of the AGM
participants. I know some of the history of AGM, I recognize most of the
people who post by their userid and I am recognized as a member of AGM.
The people who regularly participate on AGM are my friends. I have
received emotional support from the group and I met my husband on the
group. Therefore, my involvement in this study is significant. My
bias in this study has been that I believe AGM is an active and viable
community.
As participant observer, I have the opportunity to influence the discussion
on AGM. Yet, I consider myself more of a lurker than a regular contributor
to AGM because I post only occasionally. By continuing my usual posting
habits, I believe that the practice and discourse on the newsgroup has
remained in its natural state even through the data collection
phase of the study. I have shared my work with participants who are
interested but I have not raised its contents as a topic of discussion.
There have been benefits to my being a participant observer. Learning to
distinguish among the individuals who regularly post to AGM, learning who
is new (a newbie) and who is merely posting after an absence (de-lurker
or oldbie), as well as who is an interloper can take time and effort.
Because of my long-term participation in AGM, I had already invested time
in learning the skills necessary for Usenet participation together with
the identities of AGMers. Building trust is another time-consuming effort.
Again, as an established member of AGM with close friends among the group,
I had only to maintain that trust. Toward that end, I posted several
announcements of the study, explaining my reasons for conducting the
study and the uses that would be made of the results. Although posts to
Usenet are considered public, I obtained permission from the individual
posters when including their posts in the dissertation, as well as
actively involving them in the choice of pseudonym and
description for their persona. The trust invested in me by AGM is evident
in the large response I had to the questionnaire. Of the approximately
200 AGM posters, I received 112 completed forms. My role in AGM as
researcher and observer, albeit similar to lurker, has been recognized
for its objective perspective; I was asked to respond to a concern among
some AGMers about the effects of an influx of newbies if a news story were
to be printed about AGM. Because rereading Usenet discourse is a
different experience than reading the posts as they are received, an
additional benefit to being participant observer is my ability to
recontextualize the discourse during the analysis phase of the study.
Informational Adequacy.
Even though I began this study with the belief
that AGM is an active and viable community, I have not limited my data
collection and analysis only to those interactions that would support that
belief. I collected a wide range of detailed data, including the daily
posts, over a three-month period from October 21, 1995 through January
31, 1996. This length was necessary to provided analysis over peak as well
as quiet periods and tumultuous as well as peaceful periods that typify
newsgroup activity. During this time I received 9,839 posts to AGM.
One of the advantages of studying CMGs is that the public interaction need
not be transcribed from field notes; it is already recorded and only needs
saving. Other data I collected include interviews, email interaction,
traffic and readership statistics and an electronically distributed
questionnaire.
My interviews with AGM participants were conducted primarily via email
although one interview was conducted face to face (FtF) when a European
AGMer visited in Texas. I used an electronically distributed questionnaire,
transmitted via a posting to the newsgroup and email, to gather demographic
data and personal statements about the purpose of AGM, favorite AGM stories
and why the participant joined AGM. This questionnaire was distributed
after the three-month posting collection period to minimize any influence
on the discursive practices of AGM. I also gathered additional statistical
data to determine basic characteristics of the environment, such as number
of daily messages, posting patterns of participants and lengths of threads.
By collecting detailed and repeated samples from multiple data sources, I
have done my best to continue my involvement with AGM and still remain
reflective and flexible in my analysis.
Ethical Considerations.
Privacy and ethical considerations are of
primary importance in this type of research [88]. Usenet
research includes
the usual ethical concerns of informed consent, freedom from harm, privacy,
and confidentiality as well as concerns of copyright infringement. However,
it is difficult to apply these principles to the study of Usenet postings.
Informed consent is usually obtained before a person participates in the
research. It is not possible to contact and obtain such permissions before
the person posts a message. Even posting a notice of the research does
not guarantee that all posters will receive the notice or will read the
notice. A Usenet newsgroup is more than the active participants who
post; there are hundreds of lurkers [110]. AGM has an estimated
potential
readership of 6,100 people [7] yet the number of active
participants ranges
between 200 and 300 in any month. Usenet is a public forum similar to any
busy street corner; posts are considered public domain [70].
Privacy in a
newsgroup is guaranteed only to lurkers. Whether Usenet postings are protected
by copyright has not been settled. That some of the posters use
pseudonyms and that some of the postings are of a personal nature are
evidence that privacy and confidentiality are necessary.
Because of the distributed nature of the newsgroup in both time and space,
I posted multiple announcements to inform the AGM community of the study.
Strict confidentiality has been maintained throughout the study; the
computer files where the data is kept has permissions set to exclude everyone
except myself. In this dissertation, the identity of participants
(i.e., name, email addresses and affiliations) is masked by
pseudonyms. Following
the lead of Turkle [145], I have asked AGM participants whose work I
have quoted how they wish to be identified, i.e., their pseudonyms and
descriptions. (One poster who normally uses a pseudonym found giving his
pseudonym a faked identity hilarious.) A summary of the survey data has
been posted to the newsgroup for public discussion and is available on-line
from my Web page. As this dissertation has been written, it has been
made available electronically to AGM by a variety of methods including
posting to the newsgroup, emailing to those requesting it and providing
links from my Web page. By making the dissertation public to AGM, I have
provided them the opportunity to verify any statements made, to correct
any mistakes and to reassure themselves that I am sensitive to any of
their concerns for privacy and confidentiality.
My motivation for this study has influenced the selection of a theoretical
and methodological framework from which to work. Discourse is the basis
of interaction on Usenet; therefore, discourse analysis has special
importance in the study of a newsgroup. Although Usenet conversation does
not have turn-taking as usually experienced in a FtF conversation because
of the spatial and temporal differences among the participants, other
features of conversation are apparent. Silence is perceived and used in
AGM (covered in the chapter on discursive practices). The Cooperative
Principle with its four maxims is also much in evidence. Just as
violation of any of the maxims causes a disruption in the flow of a
spoken conversation or affects the perceptions of others in the
conversation [82], violations of the maxims affect the
communication on Usenet. A violation of the Quality maxim caused a
major disruption in AGM interaction (discussed in the chapter on
community). Conversational coherence has significance in Usenet.
When discourse and meaning seem coherent and you perceive yourself
as "coherent in interaction constituted by the discourse, [it] creates
an emotional experience of insight (understanding the text) and
connectedness (to other participants, to the language, to the world)" as
well as sending "a metamessage of rapport between the
communicators" [138]. Conversational coherence is therefore
necessary
for personal involvement in a newsgroup and the sustenance and maintenance
of the community in a newsgroup.
My purposes in this study are two-fold, descriptive and explanatory. I
have used participant observation, interviewing, a questionnaire and
document analysis as the basis of those descriptions and explanations.
The remainder of this dissertation is a description of the
contexts in which the community formed by AGM exists and an explanation
of the forces that have contributed to the formation and continuation of
that community
.
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References
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Holly Patterson, September 1996.
Comments to Author:
hollyp@falcon.tamucc.edu
http://www.sci.tamucc.edu/~hollyp
Copyright © 1996, Holly Patterson