The use of computer-mediated communication (CMC) is rapidly proliferating.
Seventeen million users of eight million computers distribute information
by interactive TCP/IP (Transmission Control Protocol/ Internet Protocol)
[83] services, twenty-six million users of ten million computers
access information by interactive TCP/IP services, and thirty-nine
million people use email (electronic mail) [89]. Moreover, the
Internet has grown at a rate of 100% per year since 1988 [89].
This growth supports the belief that much of our society's life will soon
be conducted through the mediation of computing and networking [2].
Using these computer networks that span the globe, millions of
people are communicating daily. These networks provide the medium
for the formulation and cultivation of new relationships in computer-mediated
groups (CMG). Networked groups coalesce as needed, based on common
interests and demand. Some of these computer-mediated groups can be
found among the more than six thousand Usenet (Unix Users Network)
newsgroups [7]. Even though the CMG participants from Usenet often create
distinctive cultures of practice [12], they "have been all but ignored in scholarly
work on computer networks and computer-mediated communication" [13].
In his criticism of technocentric thinking, Seymour Papert urges researchers
to center their attention on the culture and not on the computer if they want
to understand the changes made to culture and people's ways of thinking when
computers are present [103]. Therefore, to understand the fundamental
implications of CMC technology, we have to understand the role of CMC in its
culture of use. CMC is a technology, a communications medium, and a space
within which people form communities [66]. New cultural meanings of
these technologies are created as people use them in new ways [24].
These new communities and their emergent practices give new meanings to
connectivity and community. These new forms of community rely on CMC for
connectivity. Connectivity is then more than the medium providing the
connection; it is the group cohesion among people separated by time and
geography. Usenet newsgroups are examples of these new communities. In this
dissertation I focus on one such CMG, a social group on Usenet called
"alt.good.morning" (AGM).
Early research on CMC led to its being characterized as inherently impersonal,
lacking in normative reinforcement, and with less socio-emotional content than
other forms of communication [59, 115, 130]. This negative portrayal of CMC
seems to contrast with the millions of people using email [89] and reading Usenet
[110]. Although recent research has included work on multi-user domains
[23, 25, 28, 111, 113], Internet relay chat [30, 112, 122, 146] and listservs [54, 55],
little is known about Usenet newsgroups. This dissertation will help to fill that gap.
Usenet, the largest network of discussion forums, distributes at least 6,000
discussion groups [7], or newsgroups, to an estimated 30,000,000
users through more than 300,000 sites across the United States and most of
the world [110]. Almost any topic of discussion is available on
Usenet. To help readers find the topics that interest them, Usenet is
divided hierarchically into newsgroups, which indicate the topic of
conversation [100] by branching subcategories of major categories
[114]. The contents of a newsgroup are electronic articles called
posts, which are contributed by individuals from private computer accounts.
Unless a newsgroup is moderated, there are no restrictions on article length
or content. Usenet is an asynchronous medium, meaning that participants do
not need to be on-line simultaneously to read or write to a group.
Alt.good.morning, a newsgroup distributed through Usenet, began in the
winter of 1992--1993 as a small group of posters in Europe wishing each
other "good morning" and has grown to over 80 messages a day from people
all over the world. The conversation of AGM is routine and mundane; there
is no special topic or purpose to bind its participants. Yet, it has created
a vibrant culture, populated by people of all ages, from around the world,
and from all walks of life. AGM is a group of distinct individuals with a
shared history, with distinct behaviors and with expectations for a shared
future. This is the definition of community as provided by
Traweek [144]. Hence, AGM is a community. It provides an ideal
site to
study how CMG participants have melded connectivity with community and is
an ideal forum in which to investigate my central question: how is CMC
being used by AGM, a Usenet newsgroup, to build a community?
This question grew from my interest in computer-supported
cooperative learning.
There never seemed to be enough time for all the discussion the students wanted
in a course I was team-teaching and a listserv seemed the perfect vehicle for
the additional conversations. We set up a listserv for the class but it was
never used (except when a grade was attached to its usage). Yet, because of my
participation in AGM, I knew that computer-mediated discussions could be lively
and engaging, even to the point of being addictive. What was different about
the listserv when compared to AGM? I wanted to know more than just the
mechanical differences in posting. I was convinced that AGM had formed a
community. By studying an existing on-line community, I hoped to find clues to
how and why the listserv had failed its purpose and perhaps what ingredients
were necessary for a successful on-line discussion environment and therefore a
learning environment.
Meyrowitz argues that the relationship between situations and
behavior (the
context) provides insights to the impact of new media of communication on
social behavior [93]. CMC is a new media of communication. Yet,
the previous research in CMC presupposes that CMC is a tool rather than a
context that affects communication [92]. This dissertation views
CMC as a context that affects communication. The seminal work in CMC
[58, 60, 130] contrasts CMC with face to face (FtF)
interaction, using FtF as the preferred standard of communication. A
qualitative research methodology has allowed me to explore CMC as others
could not. Without the bias that FtF interaction is somehow better than
CMC and with the holistic approach to CMC as a context rather than
just a tool, I have been able to research how spontaneous and heterogeneous
electronic groups perform, how conflicts are resolved and what part the
computer plays in this interaction.
CMC and the computer are not passive tools but active
participants in the
interaction, what Latour calls actants [74]. The computer is an
essential component of the AGM community; it cannot be separated from the
activities of the newsgroup. The computer is both transparent and
visible [71] in these activities. When invisible, the computer no
longer exists as a separate artifact in the activity or the delivery tool
but becomes an extension of the person. After learning to use the various
software, editor and quotation system, newsreader and email, participants
are no longer aware of the existence of the computer. The computer becomes
as invisible as a window pane. The computer becomes visible when problems
arise. But the invisibility of the computer does not negate its participation
in the interactions. It actively structures the interactions. This
dissertation makes explicit the role of CMC in the AGM community.
In Chapter II, I describe practice and activity theories and
the qualitative
research methodology I used in my study. Both practice and activity theories
emphasize that meaning resides in everyday activities. The differences between
the two approaches lies in where the emphasis is placed. In practice theory,
the emphasis is on the person acting; in activity theory, on the complex
relationships within the activity. Context has a special place in activity
theory; the activity itself is the context, not a container of the activity
[98]. Neither practice nor activity theory is a methodology for
studying everyday actions. Both rely on qualitative methods. Qualitative
methods provide the flexibility for the identification, exploration and
description of situations, unforeseen processes and social interactions of
activities [88] such as those on Usenet. Lastly, I describe my
approach to the study of AGM. The main source of data on which I based my
analysis is a collection of almost 10,000 posts to AGM over a three month
period. I have also used participant observation, electronic interviews,
email interaction, traffic and readership statistics and an electronically
distributed questionnaire.
Chapters III and IV give background on Usenet from a communications
perspective. Chapter III situates the Internet, Usenet and the types of
communication to be found there. Early CMC research
[58, 60, 130] characterizes email and mailing lists as
impersonal and lacking norms which could account for the behavior known as
flaming. Yet AGM has no flaming, is very personal and has rules of conduct.
The more recent research on multi-user domains (MUDs) and their cultures more
closely matches the interaction on AGM, but the reports of fluid identities
and gender-switching [21, 133, 145] in those contexts does not
match with AGM. To provide insights into the reasons for the differences in
behavior among those CMC systems, I provide an in-depth comparison of Internet
interpersonal communication services in Chapter III. After a brief history of
the Internet and of Usenet, I describe the services available on the Internet
and compare their characteristics. In the last section, I concentrate on
Usenet by providing a detailed description of the organization and
distribution of messages, Usenet interaction and the social dilemmas of that
interaction.
In Chapter IV, I look at previous research on CMC, the Internet
and Usenet.
Although the traditional CMC research in organizational sites led to its being
characterized as inherently impersonal, the recent Internet-centered studies
characterize CMC as a lively social space. CMC may encourage wide
participation and candor with an emphasis on contribution merit, but these are
not inherent characteristics of the medium, neither are anonymity, egalitarian
social organizations nor flattened social hierarchies as earlier reported
[59, 101, 115, 130]. Instead of an inadequate medium, CMC
is a rich communicative context, combining aspects of oral and written
discourse [42]. Whereas organizational CMC may be impersonal,
Internet and Usenet provide interpersonal and even hyperpersonal [149]
interactions.
The remaining four chapters contain a description of the
community formed by
AGM and an explanation of the forces which have contributed to the formation
and continuation of that community. I describe the salient behaviors, beliefs,
structures and processing that occur in AGM as well as explain the interaction
of those forces which create and shape that community. In Chapter V, I focus
attention on AGM describing it in detail, drawing on the survey, statistical,
documentary and interview materials. These descriptions of AGM provide
additional background which help orient the reader as well as situate the
particular analyses of AGM activity. Chapters VI and VII are each micro-level
analyses of the activities of AGM which explore the ways AGM creates coherence,
identity and community by examination of the group's genres and ways of having
fun. I look at what defines community in cyberspace and how AGM fulfills that
definition. I describe the unique communicative forms AGM has developed and
the role of the computer in the community and in those forms. Chapter VIII
contains the summary and conclusion.
Taken together, the last four chapters of this dissertation answer the
questions that guided this research. These were questions about community,
behavior, power, discourse and computer usage in AGM. Together the answers
describe and explain the use of CMC in the electronic group setting of AGM. In
the remainder of this introduction, I discuss these questions and how they are
addressed in this dissertation.
Of the questions about community, the first is, what evidence
exists that AGM
is a community? The answer to that question is based on the definition of
community. The traditional definition of community includes a group of people,
common interests and a common locality [142]. By extending the
conception of locality to include the place provided by Usenet, AGM reflects
all the characteristics of Oldenburg's third place [114]. It is a
place of conviviality, a global conversation. It is open at all hours without
any membership requirement other than access to a computer, basic computing
skills, and some knowledge of English. Traweek defines community as a group
of people with a shared history, with distinct behaviors and with expectations
for a shared future [144]. Falk further refines the definition to
include common ideals and commitment of personal resources and energy
[41]. Thus the initial question is expanded to include questions of
what sense AGM makes of itself, of its history, of continuity and of itself
as a separate community. AGM is a community of practice [12] and a
community in the more general sense provided by Traweek and Falk. AGM is
made up of individuals from around the world who develop a shared history,
distinct behaviors and expectations for a shared future through their
interactions on AGM and through the affordances of CMC. The evidence that
AGM is a community is found in its everyday discursive practice, in its
creation of a unique place in Usenet and in its importance in
the lives of the participants.
Included in the evidence that AGM is a community is a
description of the
cultural and community norms developed by this newsgroup. These rules of
conduct are found in explicit postings and in the practices of the community.
These norms affect the activities of the group as well as the completion of
those activities; they are mediating forces as described in Chapter II. These
norms are negotiated practices. Newbies (new participants) adapt their
behaviors to align with these norms. Chapters V through VII examine the
behaviors on AGM.
An important question in any community is the creation and
maintenance of power
structures. Closely related to power is the question of how identity is
established and maintained in this text-only medium. In Chapter VI, I examine
the technical structures of Usenet used to create identity and the practices
used to maintain identity. Usenet is a public forum, yet the hierarchization
into newsgroups promotes the development of single-interest cliques. Thus the
notion of interloper (meddlesome intruder) needs clarification and the
effects of interlopers deserves explanation. Social alignments occur; internal
stresses and disagreements happen. The reaction of AGM to both the internal
and external pressures is examined in Chapter VI.
Discourse is the basis of interaction on Usenet; therefore, discursive
practices have special importance in the study of a newsgroup. Discourse and
discourse recognition are used in distinguishing among individuals. Humor and
other patterns of communicative play serve to create solidarity and affiliation
within AGM. The special vocabulary of AGM is a distinguishing trait of this
community and provides identifying markers for participants on AGM. Discursive
practices convey the attitudes and assumptions which underlie the culture
of AGM. Chapter VII examines AGM discourse in detail, but discourse cannot be
separated from any discussion of AGM. Usenet defines the discourse and the
discourse defines AGM. The participants in AGM define the discourse and they
define their place in Usenet.
Finally, there are questions of computer usage.
Addressing these questions
last does not indicate any lack of importance nor does it indicate a separate
topic. Computer usage and the mediating effect of the computer on the
communication of AGM is of primary importance to this community. Without the
computer, this community cannot exist. The computer both limits and liberates
the interactions on AGM. Because of the computer, the interpersonal
relationships on AGM achieve the hyperpersonal [149]. The impact of
the computer, both hardware and software, is felt in every activity on AGM;
it is a mediating tool of this activity and an active participant in the
activity. The computer takes on aspects of both visibility and transparency.
When visible, the computer is often an impediment to communication; when
invisible, the computer no longer exists as a separate artifact in the
activity but becomes an extension of the person, called a functional organ
in activity theory [69]. The discussion of computer usage is
integrated into all the chapters of this dissertation. It cannot and should
not be separated from any discussion of newsgroup interactions.
I have used these questions to discover a grounded theory that
explains how
computers are used as tools for connectivity and community and how one
newsgroup has formed a community. Instead of testing a theory or hypothesis,
I apply a qualitative approach to make sense of CMC use in an electronic group
setting, asking how and why things fit together. My descriptions and
explanations are in terms of practice and activity theories based on
qualitative research. In the last four chapters, I describe the salient
behaviors, beliefs, structures and processing that occur in AGM, as well as the
interaction of those forces which create and shape that community. Together
these approaches provide insights into how and why AGM has built a community
and what that community looks like.
AGM is a unique community. Although similar to a morning coffee
group that
meets at the corner shop, AGM is global in scope. The community is composed of
people from around the world, the computer and the activities of the community
in the context of CMC. This community goes beyond sharing a cup of coffee,
a bit of gossip and a common meeting place. AGM incorporates the computer and
CMC into the community. This dissertation provides an analysis of the impact
of CMC on the social behavior of a newsgroup.
Next Chapter
References
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Holly Patterson, September 1996.
Comments to Author:
hollyp@falcon.tamucc.edu
http://www.sci.tamucc.edu/~hollyp
Copyright © 1996, Holly Patterson